Learning & Support


Getting started with the macOS App

Twixl Support Team Updated: - Created :

    The steps below describe how to use the Twixl macOS App (version 12 and up). The process is explained in dedicated KB-articles, but the first thing to do is to add your Twixl account to the macOS app. This KB-article explains how to install the required components, how to setup your account and how to activate your Xcode account.

    1. Welcome

    The new Welcome screen explains how to setup your account. If you were using Twixl Publisher 11 or older before, you'll be able to migrate your Build Settings.

    2. Setup components

    The macOS app lets you install 4 extra components:

    1. Twixl Publisher plugins for Adobe InDesign: only required if you intend to create InDesign-based content with interactive elements
    2. Twixl Publisher Helper: required to export and preview InDesign-based content, and also required to build and preview Twixl Apps
    3. Apple iOS SDK & Xcode: required to build iOS apps
    4. Android SDK: required to build Android apps

    To install these components, open the Preferences... screen in the Mac App (CMD + ,) and install the required components.


    To avoid problems and unexpected behaviour, we strongly advise you to install all available components.

    3. Add your Twixl account

    In order to build and preview Twixl apps via the macOS App, you need to have an account on the Twixl platform. There are 2 types of Twixl accounts that will work:

    • Administrator
    • App Administrator

    For more info on how to create accounts on the Twixl platform, see this KB-article.

    1. To add a Twixl account in the macOS app:
    2. Open the Preferences... Screen
    3. Select the Accounts tab
    4. Click on the + Icon
    5. Fill in your credentials and Sign In

    4. Setup Xcode

    If you want to preview or build a Twixl iOS app, you also need to have Xcode installed. The new macOS App uses a much more simplified approach, so building your Twixl apps will be easier than ever! To get started, you need to:

    1. Install the latest version of Xcode
    2. Launch Xcode just once and install the additional required components
    3. Add your Apple Developer account ID in the Accounts tab in Xcode's Preferences... window
    4. Make sure a version of the Command Line Tools (CLI) is selected in the Locations tab of the Preferences... window


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